# tldraw 示範如何在多人畫布上與 Codex 迭代遊戲原型

> 📖 本站完整內容索引（documentation index）：[llms.txt](/llms.txt)

> 原作者：tldraw (@tldraw) · 策展與摘要：EasyVibeCoding · 平台：X (Twitter) · 熱度：🔥 · 日期：2026-10-17

> 原始來源：https://x.com/tldraw/status/2111156375862824971

## 證據與延伸閱讀

- [# tldraw 示範如何在多人畫布上與 Codex 迭代遊戲原型](https://x.com/tldraw/status/2111156375862824971) — 官方文件 · 最後核對：2026-10-17 · 支持主張：c1：tldraw 稱新外掛可讓使用者在即時多人無限畫布上與 Codex 工作。c2：示範從手機飛盤遊戲線框開始，並以畫布留言補充背景和問題。已保存的附帶影片呈現同一案例後續的迭代與可遊玩原型。

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## 中文摘要

# tldraw 示範如何在多人畫布上與 Codex 迭代遊戲原型

<!-- curated-overview:start -->
![示意畫布以手機飛盤遊戲線框、留言便條與抽象協作節點呈現單一案例中的協作流程。](https://pub-75d4fe1e4e80421b9ecb1245a7ae0d1a.r2.dev/curated/local-curation-v2/local-curation-selected-selected-20261017-main20/tldraw-codex-live-canvas-2111156375862824971/v1/overview.png)
> 單一手機飛盤遊戲示範；概念示意圖。
<!-- curated-overview:end -->

tldraw 在一則貼文中介紹一款 OpenAI 外掛，讓使用者能在即時、多人共用的無限畫布上與 Codex 工作。[原帖](https://x.com/tldraw/status/2111156375862824971)以手機飛盤遊戲為例：先畫線框，再用畫布留言補充背景和問題，並直接在畫布上與 Codex 協作。

影片把這個例子往後帶到視覺參考、反覆修改和可遊玩的初版。這是一個具體的產品示範，呈現草圖、說明與協作如何出現在同一個畫布工作流程中。

![流程示意圖依序標出「遊戲線框」、「留言補背景與問題」、「與 Codex 在畫布上協作」，並以箭頭連接。](https://pub-75d4fe1e4e80421b9ecb1245a7ae0d1a.r2.dev/curated/local-curation-v2/local-curation-selected-selected-20261017-main20/tldraw-codex-live-canvas-2111156375862824971/v1/inline-workflow.png)

> 單一飛盤遊戲案例：線框、補充脈絡，再接續協作。

### 這則示範說明了什麼

貼文聚焦於多人即時畫布上的協作方式；附帶影片則展示單一飛盤遊戲案例逐步發展的過程。兩者說明了 tldraw 想呈現的用法：把初步構想與補充脈絡放在畫布上，再直接與 Codex 一起推進。

目前貼文沒有交代外掛的實作細節、啟用方式、開放狀態或其他工作流程的支援範圍。讀者可以從這個案例了解 tldraw 展示的協作方式；實際可用條件仍需以後續官方產品資訊為準。

<video controls playsinline crossorigin="anonymous" src="https://pub-75d4fe1e4e80421b9ecb1245a7ae0d1a.r2.dev/curated/local-curation-v2/local-curation-selected-selected-20261017-main20/tldraw-codex-live-canvas-2111156375862824971/v1/media-0-r2Url.mp4"></video>

> tldraw 示範如何透過線框、留言、視覺參考與反覆迭代，使用 Codex 外掛打造手機飛盤遊戲原型。

## 媒體內容

**tldraw 示範如何透過線框、留言、視覺參考與反覆迭代，使用 Codex 外掛打造手機飛盤遊戲原型。**

**逐字稿**

- `00:01` 嗨，大家好，我是 tldraw 的 Tim。我想展示一種新的用法：我開始用 ChatGPT 和 Codex 外掛來做線框設計，和代理反覆迭代，逐步推進應用程式的建構。這次的例子是一款非常簡單、輕量的遊戲。（Hi there, this is Tim from tldraw. I wanted to show a new way I've started using our ChatGPT and Codex plug-in to start really using wireframing, iterations with the agents, ways to kind of progressively go through building an app, in this case a really simple, lightweight game.）
- `00:16` 我從一張草圖開始。我只請 Codex 建立一個新的空白 tldraw 檔案。它給了我這個檔案，我便在上面畫出這些非常簡單的線框，規劃我想做的飛盤遊戲，也就是一款手機飛盤遊戲。（So I started from a sketch. I just asked Codex to give me a new blank tldraw file. It gave me this here, and I was able to draw on it and draw these like super lightweight wireframes for a frisbee game that I wanted to, a mobile frisbee game I wanted to make.）
- `00:30` 我在這些地方加上註解，補充一些背景，說明我想要什麼。接著我告訴代理：「這是我目前的想法，請問我一些問題，幫我思考接下來可以往哪個方向走，也開始找一些其他應用程式的參考，讓我探索可能喜歡的視覺風格。」（I added in all these comments for different things, you know, a bit of added context for what I was looking for, and then I told the agent, here's my initial thoughts, ask me some questions, kind of help guide me for where I might go, and start also bringing in some references from other apps out there so I can start to think about a visual style I might like.）
- `00:49` 你可以看到它回覆了我，也提出了一些問題和後續問題。我們在 tldraw 檔案裡針對部分遊戲邏輯來回討論，之後它也找來了視覺靈感。（And you can see it replied back, it had some different questions for me, it had some follow-ups, so we had a back and forth here in kind of within my tldraw file for some of the game logic, and then I was able to get visual inspiration it pulled in.）
- `01:02` 我看了幾款不同的運動遊戲，參考了各種風格，也得到一個方向提案：採用這種風格化 3D 的做法。（Looked at a couple of different sports games out there, different styles that I could go for, and gave a proposal for a direction to go, this kind of stylized 3D approach.）
- `01:11` 我說：「好，就這麼做。」然後請它生成一些初步的視覺稿。（I said, okay, let's do it, and asked it to generate some initial proposed visuals.）
- `01:17` 我們又來回迭代了幾次。我再次在檔案裡留言，也請 Codex 生成新圖片，最後確定了一個我想開始實際建構的初步方向。（We went back and forth through a couple of iterations here, again, you can see I was leaving comments in the files and asking Codex to generate new images as well, and settled on an initial approach for something that I wanted to start actually building.）
- `01:30` 接著我請 Codex 先做第一版，先擴充線框，提出大約 20 到 30 個不同畫面，然後再用註解工具繼續來回討論。（And so I asked Codex to take a first pass, first extending out the wireframe, so it proposed out kind of 20 to 30 different screens, and again, a little bit more, using that comment tool again to do more back and forths here.）
- `01:43` 你可以看到，wireframe 越來越多，接著實際做到了 V1。（And you can see, generating more and more of the wireframes, and then actually into a V1.）
- `01:48` 所以我們能在這裡呈現真正的 V1；它真的很粗糙，但完成了第一輪要做的事。（And so we were able to render in the actual V1 here, it's really ugly, but it got the job done for our first pass.）
- `01:55` 接著我們繼續往下做，同時持續和 agent 來回提供更多回饋。（And then actually started to move through, and again, giving more and more feedback back and forth with the agent here.）
- `02:02` 我們也來回調整 V2 視覺稿。我讓它截圖並匯入，再和我們的視覺稿比較、分析差距，接著要求它針對特定部分改進。（Even going back and forth and taking kind of the V2 visuals, I had it take screenshots, bring those in, compare them with our visuals, do an analysis on where the gaps were, and then asked it to improve in specific areas.）
- `02:14` 大概半小時內，我就做出了初版。當然還遠稱不上完美，但我已經可以開始玩了。（And, you know, within probably about a half hour, I was able to get an initial version of this that, you know, it's far from perfect, certainly, but I can start to play it here.）
- `02:24` 我可以選擇我的隊伍，試著和電腦對戰，並在電腦上的模擬 iPhone 裡遊玩。（So I can go and I can, you know, I've got my team here, I can go and I can try and play against this computer and playing on a simulated iPhone on my computer.）
- `02:33` 這些都是只用 Codex 和 tldraw 外掛設計的，用來展示可能的發展方向。（And all of this was designed, you know, just using Codex and just using the TLDraw plugin alongside Codex to help show where things can go.）
- `02:44` 我會繼續推進，把應用程式截圖匯入，讓 agent 排版，指出不足之處，再一遍又一遍地迭代。（And I'm just going to keep taking that forward, kind of taking those app screenshots, bringing them in, having the agent lay it out, telling it where things are falling short, and keep iterating it over and over again.）
- `02:53` 我很期待看看大家還會用 tldraw 外掛做出什麼。（Really looking forward to seeing what else people are using the TLDraw plugin for.）
- `02:57` 也請告訴我，聯絡我，分享任何能讓它變得更好的方法。（So let me know, reach out with any ways we can make it better as well.）
- `03:04` 你……（You）

## 標籤

tldraw
